Debit

White Holes (Virgo) Debit walk-through, completed in 46.0 seconds

The strategy used here is completely different from that used in a previous post on Debit. The plan now is to force green to double its initial planet and use the units gained from the white hole to destroy green before it can capture another planet. Then, we use the white hole on the orange side to have enough units to destroy orange.

Walk-through

  1. From 0:00 to 0:05, send half of your units to the top double planet adjacent to green. Then, send the remaining units and continue to send any newly generated units to the bottom double adjacent to green. If green doesn’t double it’s planet prior to your units reaching the top double planet, start over.
  2. From 0:06 to 0:11, when green doubles its planet, redirect all of your units down below the green planet. You are trying to move your mass of top units so none of them are wasted by running into the green planet. Then, trigger the white hole.
  3. From 0:12 to 0:19, when green moves to capture the top double planet, attack and destroy green..
  4. From 0:20 to 0:25, start moving the mass of units remaining from destroying the green planet towards the center. When the mass nears the center use them to attack the bottom double planet adjacent to orange. Use the units on your center planet to attack the top double planet above orange.
  5. From 0:26 to 0:30, when orange starts to double one of its planets, collect your units in a position between the top double planet and your center planet. After a slight pause, attack the top double planet, this should cause orange to double their other planet.
  6. From 0:31 to 0:35, when orange starts to double its other planet, redirect your units to the white hole adjacent to orange and trigger the white hole.
  7. From 0:36 to 0:39, use all of your units to attack and destroy the closest orange planet.

All that is left is to destroy the remaining orange planet as quick as possible.


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Debit

White Holes (Virgo) Debit walk-through, completed in 1:46.5

Debit taught me the value of paying attention to what your opponent wants to do on their first move.  For the longest time my first move was to capture the double planet on greens side, just next to the white hole.  Then I actually noticed that green didn’t want that planet, it wanted the double planet right next to its initial planet.

This observation led me to take that one with my first move and my times improved dramatically.  Before this I had never finished in less than 2 minutes, now I regularly do.

Walk-through

  1. From 0:00 to 0:36, this is the initial capture of the double planet next to green, then capturing the singleton next to it.  The objective here is to get these captured and build up some units for when green doubles their planets.  The green planet you want to destroy first is its initial planet.
  2. From 0:37 to 0:45, destroy and capture the green double planet.  You don’t want to promote either of these to double planets.  If you do promote them they are a more attractive target for green later on.
  3. From 0:46 to 1:03, trigger the white hole and use these units to capture the two planets that the top orange double planet is most likely to capture.
  4. From 1:04 to 1:14, peel of some units to use for triggering the remaining white hole.  You need to position the units so you can attack a point beyond the white hole, then when the units are right over the white hole, you attack and trigger it.  If you attack the white hole from a distance, orange is likely to attack it as well.

From here on out, you just need to destroy the remaining planets as best as possible.


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