Cincture, Revisited

Shockwaves (Taurus) Cincture walk-through, completed in 2:35.3

I have played Cincture the same way for a long time and was able to get some good times, the approach I used to use can be found here. I’ve developed a new approach that makes a good time easier to achieve. The new approach captures two double planets on the perimeter, gets one of them promoted to double and the other is almost promoted. There is also a feature of this approach that discourages orange from partially capturing a perimeter double planet. This makes it less likely for that perimeter planet to be captured at a later time.


  1. From 0:00 to 0:08, your initial units are sent to capture the perimeter double planet between purple and orange.
  2. From 0:09 to 0:17, after waiting a few seconds, send units from you center planet towards the perimeter double planet between purple and green. Then send any units from you already captured perimeter planet behind purples perimeter planet. When I was first developing this approach I noticed that I would get this perimeter double promoted well before the shock wave arrived. It seemed that if I could peel some units off early on, they could be put to better use on the other perimeter double.
  3. From 0:18 to 0:22, the units from the perimeter double between purple and orange are sent towards the perimeter double between orange and green. This causes orange to give up on capturing that planet. When orange sends its units elsewhere, those units are brought back into the perimeter double to start the promotion process.
  4.  From 0:23 to 0:47, now it is all about getting both of your perimeter planets promoted to double, if possible, before the shock waves passes. I have come very close to having them both promoted to double, but I haven’t done it yet.
  5. From 0:48 to 1:18, after the shock wave passes, get both of your perimeter doubles promoted, then start moving your units into the vicinity of the purple perimeter planet. When you get enough units there, use the attack, release trick to get it to try to promote, then destroy, capture and promote the planet.
  6. From 1:19 to 1:34, in this position it is likely that green is going to try to capture the perimeter planet. I am attacking the green double planet to try to discourage green from going after that perimeter planet, that didn’t work but I was saved by orange attacking a green singleton.
  7. From 1:35 to 1:47, now it’s time to destroy the two remaining perimeter double planets and capture and promote them if possible.
  8. From 1:48 to 2:09, once the shock wave passes, you should complete any partial captures or promote any partial promotions, then let your units build up for when the shock wave starts to uncover the inner planets.

One thing to pay attention to at this point is that green has a partial capture on a perimeter planet. If I had waited too long to destroy the green planets, they would have tried to capture that outer planet. If you are lucky like I was here and no one has captured the center planet, you could get a really good time.

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Shockwaves (Taurus) Cincture walk-through, completed in 2:48.8

In Cincture as in the other Shockwave games, you want to capture the planets on the back side of the shock wave so you can attack and destroy your opponents as the shock wave passes them, which is when they are at their weakest.


  1. From 0:00 to 0:26, your initial capture needs to be one of the double planets on the perimeter.  I always go with the one between orange and purple, this approach may work with one of the other ones, I just stick with what I know.
  2. From 0:27 to 0:44, you need to build up your units before destroying the purple double planet on the perimeter.  I’ve never been able to capture this planet before the shock wave, but you have to get as many units in it as possible.
  3. From 0:45 to 1:09,  your partial capture on the perimeter double planet needs to be completed and promoted.
  4. From 1:10 to 1:30, the bottom double planet on the perimeter usually is partially captured by green or purple.  In this case there are only a couple of green units in it, so it needs to be captured and promoted.
  5. From 1:31 to 1:46, the green and orange double planets on the perimeter need to be destroyed, and if possible captured.
  6. From 1:47 to 2:17, you need to get units in the vicinity of the remaining perimeter planet occupied by an opponent, then if necessary, use the attack, release trick to get it to promote and make it easier to destroy.

From here you hold the high ground, and you just need to destroy the inner planets as they are uncovered by the shock wave. In this video I was lucky that the center double planet was not occupied by an opponent, that is when you can get the best times.

If you leave a comment, please use the same name you use on Auralux 2.  Also, indicate if you play on Android or iOS.