Asset

White Holes (Virgo) Asset walk-through, completed in 0:15.4

The strategy used here is similar to a previous post on Asset. The difference is in the method used to get the opponent to double their planet.

Walk-through

  1. From 0:00 to 0:01, send all  of your units to the double adjacent to orange.
  2. From 0:02 to 0:03, send a few units to the single planet adjacent to orange.
  3. From 0:04 to 0:05, send a few units to the the single planet in front of orange. If orange does anything other than double their planet, start over.
  4. From 0:06 to 0:10, when orange doubles their planet, redirect all of your units to a point just above its double planet. Keep sending any units that you produce.
  5. From 0:11 to 0:12, redirect your mass of units to a point closer to the orange double.

When orange makes their move to capture another planet, attack and destroy their planet.


If you leave a comment, please use the same name you use on Auralux 2.  Also, indicate if you play on Android or iOS.

Asset

White Holes (Virgo) Asset walk-through, completed in 0:16.6

The approach for Asset is easy, use your attack to try to force your opponent to double their planet.  Then when they do, accumulate as many units as possible and position them to attack when the opponent attempts to capture another planet.

 

Walk-through

  1. From 0:00 to 0:04, send slightly more than half of your units to the double adjacent to orange,  Then send the rest of the units to the adjacent singleton.  Orange now has two good options and two bad options. It can attack one of the planets you are attacking, and sometimes it will. It can attack the singleton accessible between the two planets you have under attack, or it can double up its initial planet.  Anything other than doubling the initial planet is cause to start over.
  2. From 0:05 to 0:11, now that orange has doubled up, redirect all of your units to be positioned next to orange and keep sending all the units you produce.
  3. From 0:12 to 0:16, as soon as orange makes the move to capture an adjacent planet, you need to attack and destroy.

If orange waits and builds up enough units that it will actually capture the planet it attacks, you can redirect some units to that planet and hope that you have enough units to both prevent the capture of the planet and destroy its double planet. The longer orange waits, the less likely this is.

 


If you leave a comment, please use the same name you use on Auralux 2.  Also, indicate if you play on Android or iOS.