Canaan

Wormholes (Lepus) Canaan walk-through, completed in 1:33.3

Canaan only has one wormhole with its entrance near the initial position of your opponents and its exit at a pair of triple planets. With just one entrance for the opponents to use, it is possible to get both opponents to send units into the wormhole that will cancel each other out and prevent either opponent from capturing one of the triple planets.

Walk-through

  1. From 0:00 to 0:17, double your initial planet and then capture an adjacent planet. In this video I capture the planet on the orange side.
  2. From 0:18 to 0:25, now you want to preposition some units that you’ll be using to destroy the bottom orange planet.
  3. From 0:26 to 0:39, use the attack and release move to get the bottom orange planet to absorb all of its orbiting units. Then you need to attack, destroy and capture the bottom orange planet. At 0:28 orange sends units into the wormhole towards one of the triple planets on the far right. Since the number of units that orange sent isn’t enough to capture one of the planets it just leaves those units in the wormhole. This is very important to you getting a good time.
  4. From 0:40 to 0:59, gather all of your units onto your double planet. This is to get them in position for the next phase and to discourage green from attacking.
  5. From 1:00 to 1:09, wait until both orange and green send their excess units into the wormhole. It’s by orange and green both sending similar amounts of units that they will cancel each other out. When that happens, attack and destroy both green double planets.
  6. From 1:10 to 1:20, you now have two single planets left to destroy. The problem is they both have a bunch of excess units on them. Using the units left over from destroy the green double planets, attack the orange single planet but do it by brushing past the green single planet to destroy some of its excess units. This will prevent green from capturing another planet while you are destroying orange.

From here you only have a single planet left to destroy.


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Cirque

Wormholes (Lepus) Cirque walk-through, completed in 1:51.0

Cirque can be aggravating. Both of your opponents will send units into the wormhole and just leave them there. Then, every once in a while they finally come out and attack each other. When they do, you can get a very good time.

Walk-through

  1. From 0:00 to 0:31, the initial captures. The first key to the time I got in this video happens at 0:24 when orange promotes their lower double. This moved units away from my position and closer to green.
  2. From 0:32 to 0:45, now you need to promote the triple planet. Note that I’m leaving units on the planet next to green, because I know it will attack soon. Initially I was going to capture the top singleton on the orange side but changed my mind when I realized that orange had moved its units away from me earlier.
  3. From 0:46 to 0:57, gather your units for an attack on orange. The second key to the time I got in this video occurred at 0:57 when both orange and green used their units in the wormholes to attack their opponent. It seems that most of the time they will leave their units in the wormholes forever.
  4. From 0:58 to 1:04, since the green double planet needed to reinforce the green singleton because of the orange attack, I take advantage and promote my double planet.
  5. From 1:05 to 1:24, now it’s time to take out the orange power base of the two doubles and clean up the singleton above them. Notice at 1:19, green sends units into the wormhole. I’m hoping I can use that to my advantage later on.
  6. From 1:25 to 1:37, attack the remaining orange singleton. As I attack, I’m watching the green units in the wormhole waiting for them to attack a weakened orange. As soon as they do, I get my units out of there.

You just need to destroy the remaining green planets. At 1:42 I notice that green has sent some more units into the wormhole. Worried that they will be enough to capture the singleton next to the wormhole, I send units there to prevent the capture.


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Epoch

Wormholes (Lepus) Epoch walk-through, completed in 37.6

If your approach to Epoch is that of capturing planets and building up a defense, it can take a long time and can get quite difficult. Early on, while playing Epoch and trying different things, both orange and green went into the wormhole at the same time and when they came out, their units run into each other and destroy some and scatter the others.

That was my eureka moment. I tried methods to force them to go into the wormhole and it would work, but he best time I could get was about 39 seconds, which I though was as good as possible until someone beat that time by more than a second. No matter what I tried I couldn’t get better than 39 seconds, until I made things as simple as possible. Which is the approach used in this video.

Walk-through

  1. From 0:00 to 0:16, double your initial planet and wait. If orange and green do anything other than both head for the wormhole at approximately the same time, give up and start over.
  2. From 0:17 to 0:25, here I notice that orange has about 60% of a planet captured so I need to prevent it from sending more units to complete the capture. So I start with orange and use the attack and release method to get it to absorb its units in an attempt to promote. As soon as orange does that, attack and destroy.
  3. From 0:26 to 0:37, fortunately for me green keeps absorbing any new units into itself so I can attack and destroy it rather quickly.

Notice that the green units in the wormhole are scattered. There are times when those units will coalesce and either attempt to capture a planet, or come back to the double planet that is trying to promote itself.


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