Backdoor

Worm Holes (Lepus) Backdoor walk-through, completed in 1:09.4

The strategy for Backdoor, like almost every other level in Auralux, relies on your opponents attacking each other. But wormholes introduces an alternate way that your opponents can destroy each others units. If your opponents both send units into the same wormhole, when the exit the wormhole their random drifting around causes them to annihilate each other.

Walk-through

  1. From 0:00 to 0:05, send your units to capture the bottom double planet. While your units are in transit start sending units from your initial planet to the single planet just in front of green. What you want to happen is for green to go through the wormhole and capture the planet adjacent to orange.
  2. From 0:06 to 0:19, as soon as you capture the bottom planet, send units from both of your planets and capture the single planet in front of green. If green does anything other than going through the wormhole and capturing the planet adjacent the the orange triple planet, start over.
  3. From 0:20 to 0:29, keep sending units for a few seconds, then attack the single planet between your initial planet and the green single planet. You don’t want that planet, you just want green to give up on it and start promoting its triple planet. If green does anything other than start promoting its planet, or orange decides to capture one of the unoccupied single planets, start over.
  4. From 0:30 to 0:34, when green makes its move to promote its triple planet, redirect your units and capture the single planet adjacent to orange.
  5. From 0:35 to 0:41, mass your units on the single planet adjacent to the green triple. Just as green is promoting to triple, attack and destroy the green triple planet.
  6. From 0:42 to 0:52, send all of your units into the wormhole and wait. What you want to happen is for green to attempt to capture the unoccupied triple planet by sending its units into the wormhole.
  7. From 0:53 to 1:00, as soon as green sends its units, start sending all of your units into the wormhole, then when the orange triple attacks green, destroy the orange triple.

From here, all that is left is to destroy the orange double planet.


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Cycle

Wormholes (Lepus) Cycle walk-through, completed in 1:34.2

Getting your opponents to attack each other is the key to a good time in Cycle. Of course, that is the key in most constellations in Auralux.

Walk-through

  1. From 0:00 to 0:36, the initial captures.
  2. From 0:37 to 0:53, you need to preposition your units so you’ll be able to take out the green triple planet. You want to have the units ready so you can take it out as soon as it promotes to triple.
  3. From 0:54 to 0:59, destroy the green triple and capture it. Normally I would just capture the planet, in this case I was well on the way to getting it promoted to a double so I continued and ended up with a double. After it worked out so well, I think I should have been doing it this way all along.
  4. From 1:00 to 1:02, you need to have green and orange attack each other. My attempt at initiating this was attacking the center green planet. I just wanted to attack it enough to prompt orange to take up the attack. It doesn’t always work, but here it did.
  5. From 1:03 to 1:07, as soon as orange takes up the attack you need to start sending your units into the wormhole.
  6. From 1:08 to 1:09, now you want to send the units over to the wormhole behind the orange triple planet.
  7. From 1:10 to 1:13, time to take out the orange triple planet.
  8. From 1:14 to 1:19, now it’s time for an all out assault. In this case I start with orange since it is actively attacking the center planet, I don’t want orange to get where they can capture it.

From this point, all that is left is clean up the few remaining planets, while making sure they don’t capture another planet.


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Bisect

Wormholes (Lepus) Bisect walk-through, completed in 2:01.4

The strategy for Bisect relies on orange sending its units through the wormhole to capture one of the planets on the lower section. If orange isn’t able to do this, then it would take too long to destroy orange for you to be able to get a good time.

Walk-through

  1. From 0:00 to 0:19, double your initial planet and start sending units to the planet next to orange.
  2. From 0:20 to 0:30, after capturing that planet, capture the single planet just below it. If orange doesn’t send its units through the wormhole and at least partially capture the planet next to purple, start over.
  3. From 0:31 to 0:36, double the planet next to orange.
  4. From 0:37 to 0:51, position some units next to the orange double planet, then use the attack and release method to get it to promote itself. When it does, destroy and capture it.
  5. From 0:52 to 1:00, capture your planet just next to the wormhole. This is to deny that planet to green. If green is able to get through the wormhole before you capture that planet, start over.
  6. From 1:01 to 1:18, send all of your units through the wormhole next to the planet you just captured. When green and purple are attacking each other, bring those units out of the wormhole and destroy and capture the green double planet closest to the wormhole.
  7. From 1:19 to 1:24, destroy the green single planet.
  8. From 1:25 to 1:39, start sending your units directly to a point above the purple single planet. When purple and green start attacking each other, attack and destroy the leftmost purple planet.
  9. From 1:40 to 1:44, destroy the lower orange planet.
  10. From 1:45 to 2:01, destroy the remaining planets on the lower section. When you feel you have enough units for that task, start sending units from your upper planets to destroy the orange planet.

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Quadrants

Wormholes (Lepus) Quadrants walk-through, completed in 1:59.3

The strategy I’ve developed for Quadrants relies on developing an imbalance in your opponents, and then exploiting that imbalance.

Walk-through

  1. From 0:00 to 0:22, your goal here is to get both orange and purple to capture the single planet between them and green. To do this, first double your initial planet. Then, after a few seconds, peel off some units towards the top of the screen. Use those units to attack the single planet between you and orange. When orange moves to capture the planet adjacent to green, redirect you units to the single planet between you and purple. When purple moves to capture the planet next to green, go ahead and use all of your units to promote your planet to a triple.
  2. From 0:23 to 0:36, capture and promote your double planet.
  3. From 0:37 to 0:45, capture the unoccupied single planet between you and one of your opponents. In this video that is the single planet adjacent to purple.
  4. From 0:46 to 0:53, start collecting your units on your triple planet. I was planning to use those units to attack the purple single planet and get purple to send reinforcements there. In this video green attacked that purple planet and got the reaction I was after. Since green is attacking for you, start assembling your units near the purple triple planet.
  5. From 0:54 to 1:07, just as purple sends reinforcements to its single planet, you want to destroy, capture and promote the purple triple planet.
  6. From 1:08 to 1:25, orange is building up units on its single planets. You want to get orange to move those units off and prevent it from attacking your triple planet. To do this, gather some units and attack the orange triple planet. In this video it worked perfectly. As soon as orange sends reinforcements to its triple planet. Green attacks the weakened orange single. When you remove your attack on the orange triple, orange discovers that it has a bunch of units available to reinforce its single planet that is under attack. At the same time the units that orange sent through the wormhole attack and destroy the purple planet.
  7. From 1:26 to 1:30, you want to send as many units as possible through the purple wormhole.
  8. From 1:31 to 1:41, as soon as orange attacks green, use the units you’ve collected in the wormhole to take out the orange double and triple planets. At the same time use units from your original double and triple planets to attack the orange single planet.

From here you just have a few planets left to destroy.


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Canaan

Wormholes (Lepus) Canaan walk-through, completed in 1:33.3

Canaan only has one wormhole with its entrance near the initial position of your opponents and its exit at a pair of triple planets. With just one entrance for the opponents to use, it is possible to get both opponents to send units into the wormhole that will cancel each other out and prevent either opponent from capturing one of the triple planets.

Walk-through

  1. From 0:00 to 0:17, double your initial planet and then capture an adjacent planet. In this video I capture the planet on the orange side.
  2. From 0:18 to 0:25, now you want to preposition some units that you’ll be using to destroy the bottom orange planet.
  3. From 0:26 to 0:39, use the attack and release move to get the bottom orange planet to absorb all of its orbiting units. Then you need to attack, destroy and capture the bottom orange planet. At 0:28 orange sends units into the wormhole towards one of the triple planets on the far right. Since the number of units that orange sent isn’t enough to capture one of the planets it just leaves those units in the wormhole. This is very important to you getting a good time.
  4. From 0:40 to 0:59, gather all of your units onto your double planet. This is to get them in position for the next phase and to discourage green from attacking.
  5. From 1:00 to 1:09, wait until both orange and green send their excess units into the wormhole. It’s by orange and green both sending similar amounts of units that they will cancel each other out. When that happens, attack and destroy both green double planets.
  6. From 1:10 to 1:20, you now have two single planets left to destroy. The problem is they both have a bunch of excess units on them. Using the units left over from destroy the green double planets, attack the orange single planet but do it by brushing past the green single planet to destroy some of its excess units. This will prevent green from capturing another planet while you are destroying orange.

From here you only have a single planet left to destroy.


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Cirque

Wormholes (Lepus) Cirque walk-through, completed in 1:51.0

Cirque can be aggravating. Both of your opponents will send units into the wormhole and just leave them there. Then, every once in a while they finally come out and attack each other. When they do, you can get a very good time.

Walk-through

  1. From 0:00 to 0:31, the initial captures. The first key to the time I got in this video happens at 0:24 when orange promotes their lower double. This moved units away from my position and closer to green.
  2. From 0:32 to 0:45, now you need to promote the triple planet. Note that I’m leaving units on the planet next to green, because I know it will attack soon. Initially I was going to capture the top singleton on the orange side but changed my mind when I realized that orange had moved its units away from me earlier.
  3. From 0:46 to 0:57, gather your units for an attack on orange. The second key to the time I got in this video occurred at 0:57 when both orange and green used their units in the wormholes to attack their opponent. It seems that most of the time they will leave their units in the wormholes forever.
  4. From 0:58 to 1:04, since the green double planet needed to reinforce the green singleton because of the orange attack, I take advantage and promote my double planet.
  5. From 1:05 to 1:24, now it’s time to take out the orange power base of the two doubles and clean up the singleton above them. Notice at 1:19, green sends units into the wormhole. I’m hoping I can use that to my advantage later on.
  6. From 1:25 to 1:37, attack the remaining orange singleton. As I attack, I’m watching the green units in the wormhole waiting for them to attack a weakened orange. As soon as they do, I get my units out of there.

You just need to destroy the remaining green planets. At 1:42 I notice that green has sent some more units into the wormhole. Worried that they will be enough to capture the singleton next to the wormhole, I send units there to prevent the capture.


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Epoch

Wormholes (Lepus) Epoch walk-through, completed in 37.6

If your approach to Epoch is that of capturing planets and building up a defense, it can take a long time and can get quite difficult. Early on, while playing Epoch and trying different things, both orange and green went into the wormhole at the same time and when they came out, their units run into each other and destroy some and scatter the others.

That was my eureka moment. I tried methods to force them to go into the wormhole and it would work, but he best time I could get was about 39 seconds, which I though was as good as possible until someone beat that time by more than a second. No matter what I tried I couldn’t get better than 39 seconds, until I made things as simple as possible. Which is the approach used in this video.

Walk-through

  1. From 0:00 to 0:16, double your initial planet and wait. If orange and green do anything other than both head for the wormhole at approximately the same time, give up and start over.
  2. From 0:17 to 0:25, here I notice that orange has about 60% of a planet captured so I need to prevent it from sending more units to complete the capture. So I start with orange and use the attack and release method to get it to absorb its units in an attempt to promote. As soon as orange does that, attack and destroy.
  3. From 0:26 to 0:37, fortunately for me green keeps absorbing any new units into itself so I can attack and destroy it rather quickly.

Notice that the green units in the wormhole are scattered. There are times when those units will coalesce and either attempt to capture a planet, or come back to the double planet that is trying to promote itself.


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