Crush

Shockwaves (Taurus) Crush walk-through, completed in 1:58.6

The strategy used here is very similar to a previous post on Crush. However, the difference is very significant. Previously I wanted green to capture the center planet. Now I want orange to capture the center. When green would capture the center, I noticed that there were quite a few times when it wouldn’t get its original planet promoted to a double prior to the shock wave passing.

It occurred to me that if that were orange instead, then orange would be quite a bit weaker after the shock wave passes. This would make it take orange longer to build up its strength and recapture its planets after the shock wave passed.

Walk-through

  1. From 0:00 to 0:39, the initial captures. If green captures the center planet, start over.
  2. From 0:40 to 0:42, use the attack and release method against the orange center planet. This is to get orange to absorb its extra units into the center planet instead of sending them back to capture another planet. This will slow down the growth of orange and make it more likely that it won’t be able to promote its initial planet. If orange even partially promotes its initial planet, start over.
  3. From 0:43 to 0:51, mass your units in preparation for taking out the green double planet.
  4. From 0:52 to 0:56, destroy and then capture the green double planet.
  5. From 0:57 to 1:04, start massing all of your units to a position near the front orange double..
  6.  From 1:05 to 1:08, here I’m using attacks on the front orange double to try and prevent it from reinforcing the center planet. This is because I want green to destroy the center planet.
  7. From 1:09 to 1:16, orange does finally send reinforcements to the center planet, but that is okay because they are used to promote the planet to a triple. While green is destroying the center planet, attack and destroy the orange double planet.
  8. From 1:17 to 1:23, attack and destroy the green double planet. While your units are enroute to the green double planet, start sending units from your rear planets to the bottom where you can use them in your next attack against green. If you get to this point and any of your opponents still occupy their front double planet, or the center planet, start over.
  9. From 1:24 to 1:28, while sending your mass of units down near the green planets, start sending units from your rear planets to the top so they can eventually be used against orange.
  10. From 1:29 to 1:40, attack and destroy both of the green planets. While you are doing this keep massing your units near orange.
  11. From 1:41 to 1:43, attack and destroy the top orange double planet.

From here, destroy the remaining orange planets as quickly as possible.


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Surge

Shockwaves (Taurus) Surge walk-through, completed in 1:14.9

This uses the same strategy as used in a previous post on Surge. The difference in this video is orange waits a very long time before it promotes its initial planet to a double. Because of this delay, orange doesn’t have enough units built up before the shock wave reaches my planet. Because of this orange doesn’t attack my planet, which leaves enough units to capture both top single planets prior to the shock wave passing.

These single planets are critical after the shock wave passes. They produce enough units to enable destroying both the orange and green double planets just as the shock wave is passing over them and their defenses are weakest.

Walk-through

  1. From 0:00 to 0:21, send your units to capture the double directly in front of one of your opponents. Even though this video shows the first capture is on the green side, this approach works either way. When those units are about halfway to capturing the double planet, start sending and continually send units towards the double planet directly in front of orange. As soon as your units capture the double in front of green, start sending units from both of your planets to the double planet in front of green. When the double in front of orange is almost captured, stop sending from the planet in front of green. You need to leave this planet strong enough to withstand an attack from green.
  2. From 0:22 to 0:26, start sending units from your initial planet to a spot near your planet in front of green. These will be useful in thwarting an imminent attack. Once green attacks, use these units to reinforce your planet only after the red strength indicator shows up. If you apply these units to the planet too soon, they will go towards promoting the planet instead of reinforcing it.
  3. From 0:27 to 0:33, use units from your top planet and your green side single planet towards capturing the remaining single planet on the green side.
  4. From 0:34 to 0:45, when it becomes obvious that orange isn’t going to attack your single planet on its side, use those units to capture both top single planets. I tried to promote the top double planet. There wasn’t enough time left to complete the promotion, and it wasn’t really necessary.
  5. From 0:46 to 1:05, as the shock wave passes your planets start positioning your units in front of both of your opponents.

When the shock wave starts uncovering your opponents use the, use the units you’ve massed on each side to destroy both opponents.


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Crush

Shockwaves (Taurus) Crush walk-through, completed in 2:03.4

With a minor modification, this is the same strategy used in a earlier post on Crush In the previous post, I made a mistake and captured the front orange double planet after destroying it. Now, I destroy the front orange double, then use my mass of units to destroy the center orange and the front green double planets.

 

 

Walk-through

  1. From 0:00 to 0:40, the initial captures. If orange captures the center planet, start over.
  2. From 0:41 to 0:55, position your units for an attack on the green rear double planet. When the shock wave gets close you need to destroy and capture the planet. Then you need to get any extra units out of there before the shock wave destroys them.
  3. From 0:56 to 1:10, mass your units in preparation for taking out the orange double planet.
  4.  From 1:11 to 1:14, when orange makes a move to defend the center triple planet, you need to destroy the orange double planet.
  5. From 1:15 to 1:18, if the center planet is occupied by orange, destroy it. Occasionally green will occupy the center planet, if that is the case, leave it, and let orange destroy it for you after the shock wave passes.
  6. From 1:19 to 1:25, now you want to destroy the green double planet. If you don’t have enough units to destroy the green double, you’ll still want to weaken it as much as possible. Before the green double is destroyed, start  sending units from your rear planets to a position where they can be used against the remaining green planets.
  7. From 1:26 to 1:33, destroy the weakest green planet.
  8. From 1:34 to 1:41, position your units near the remaining green planet and wait for it to partially capture another planet before you destroy it. While you are waiting, start sending units from your planets up towards the orange planets.
  9. From 1:42 to 1:48, when you get enough units near orange, destroy the back orange double planet.
  10. From 1:49 to 1:52, before orange can capture the center planet, destroy the front orange double planet.

From here, all that is left is destroying the remaining two orange planets.


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Reboot

Shockwaves (Taurus) Reboot walk-through, completed in 1:52.0

This is a slight modification of the strategy used in a previous post on Reboot. The method used to prevent purple from capturing the single planet prior to the initial shock wave passing was changed to a method that is more reliable and easier to implement.

Walk-through

  1. From 0:00 to 0:04, send your units up and to the right. When these units reach the point where the center double planet is between your units and the planet in front of the purple double, use that mass of units to attack the planet in front of purple.
  2. From 0:05 to 0:09, start sending from your initial planet towards the top left of the screen. When your mass of units is just about on top of the top center double planet, capture that planet with those units. After the planet is captured, absorb any excess units into the planet to partially promote it. This will make it possible for you to promote it a little faster after the shock wave passes.
  3. From 0:10 to 0:17, start sending units from your newly captured planet up and away from the shock wave. This is also the time you want to send the mass of units at the top left of the screen towards the single planet in front of purple.
  4. From 0:18 to 0:26, as the mass of units is passing near your single planet, send all of your units to attack and capture that single planet.
  5. From 0:27 to 0:32, send units from your single planet to your double planet. Get all the units you can until the shock wave passes the single planet.
  6. From 0:33 to 0:44, promote your center planet to double.
  7. From 0:45 to 0:46, promote you initial planet to double.
  8. From 0:47 to 0:50, send a few units to attack the orange single planet.  Without something to discourage orange, it is more likely to attack the bottom double planet than green.  This attack on orange makes it more likely that green will attack that planet, which is what we want to happen.
  9. From 0:51 to 1:09, gather your units for the attack on green, then at the right time destroy the green double, then destroy the green single planet.
  10. From 1:10 to 1:28, gather your forces near the orange double planet. When orange sends its units to attack purple, destroy the orange double planet.
  11. From 1:29 to 1:36, send your mass of units to the purple double planet. While doing this, also send any new units into position to attack the orange single planet.
  12. From 1:37 to 1:42, destroy the purple double planet. Attack and weaken the orange single planet.
  13. From 1:43 to 1:52, wait for the shock wave to pass so you can destroy the remaining orange planet.

 


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Wipeout

Shockwaves (Taurus) Wipeout walk-through, completed in 23.4 seconds

This is the same strategy for Wipeout as in a previous post. When using this strategy the biggest impact on your time is when orange doubles their planet. If they double too soon, they’ll have too many units for you to be able to destroy. If they double too late, it will take them longer before they send units off of their double and make it vulnerable to your attack.

 

Walk through

  1. From 0:00 to 0:09, send slightly more than half of your units towards the single planet just above the orange planet. Then send your remaining units towards the double planet just next to orange. Continually send any newly produced units towards the double planet.
  2. From 0:10 to 0:18, when orange doubles up their planet, redirect all of your units to a location just above the orange double planet and continually send any newly produced units there also. Be ready to start attacking the orange double, the closer the shock wave gets, the more likely orange will send the units off of the double.
  3. From 0:19 to 0:23, when orange makes its move to capture the double planet next to it, attack and destroy its double planet. You also need to redirect your stream of units into the planet orange is attacking.

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Steamroll

Shockwaves (Taurus) Steamroll walk-through, completed in 50.9 seconds

This new strategy is similar to a previous post on Steamroll. The differences are the method used to get the opponents in a position to attack each other and in limiting the opportunity for green to be able to reinforce a planet under attack. The initial move is to attack the planet in front of green. Unlike most beginnings the strategy does not work as well if you attack the planet in front of orange.

Walk-through

  1. From 0:00 to 0:10, send all of your units to the planet just in front of green. Before those units arrive, start sending additional units to the same planet. What you want is for green to capture the planet in front of orange. If anything other than that happens, start over.
  2. From 0:11 to 0:23, position a mass of units out near green’s initial planet. Then keep building up units on the single planet in front of green.
  3. From 0:24 to 0:27, when you have enough units on your single planet, use the mass of units near green and get green to attempt to double its planet using the attack and release method. This is to prepare for orange attacking the green single planet, you don’t want green to be able to reinforce its planet that is under attack. If you time this just right, orange will attack green as soon as you are done with this.
  4. From 0:28 to 0:34, when orange attacks the green single planet, attack and destroy the green double planet.
  5. From 0:36 to 0:46, position all your units to a point near orange. You want to be ready for when orange attacks the green planet.
  6. From 0:49 to 0:50, when orange makes its move to attack the green single planet, attack and destroy the orange planet.

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Invasion

Shockwaves (Taurus) Invasion, completed in 1:14.5

With the correct approach, Invasion is not very difficult. However, getting a really good time takes good timing and cooperation from your opponents.

Walk-through

  1. From 0:00 to 0:16, you need to capture and attempt to promote the double planet next to one of your opponents. I usually go to the orange side, but either side works.
  2. From 0:17 to 0:41, when the shock wave reaches the double you are trying to promote, you need to pivot to getting your top double planet promoted.
  3. From 0:42 to 0:47, now its time to position your units for attacking the opponent you are not right next to. You want the units ready so when the opponent makes a move to capture a planet, you can move in and destroy them.
  4. From 0:47 to 0:53, when green makes its move, attack and destroy it.
  5. From 0:53 to 1:01, after destroying the other opponent, you need to start massing your units in preparation for the remaining opponent
  6. From 1:02 to 1:06, when orange makes its move to promote its double, attack and destroy it.
  7. From 1:07 to 1:14, after destroying the first orange double planet, pull back your units to allow the other planet to try and capture the just destroyed planet. This doesn’t always work, but when it does the remaining orange planet is easier to destroy.

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