Gas Giants (Leo) Crest walk-through, completed in 1:54.1

Crest is an example of not promoting your gas giant all the way and making it more of a target than it already is.


  1. From 0:00 to 0:34, double your initial planet and then capture the gas giant and get it promoted to a triple.
  2. From 0:35 to 0:43, now you want to wait and allow units to build up on your double planet. This is to try and delay when your opponents attack and destroy the double.
  3. From 0:44 to 0:54, when it seems as if your opponents attack is imminent, send units from your double planet down below the gas giant.
  4. From 0:55 to 1:21, usually the second opponent to attack the top double planet will capture the planet and be the strongest opponent. You want to move your mass of units to the side of the strongest opponent and occasionally take some more units from the gas giant. Use attacks on the rear orange planets to try and delay orange from sending reinforcements to its top planet.
  5. From 1:22 to 1:31, now you want to destroy the group of orange planets as quickly as possible. Launch your attack right after orange has sent a large mass of units to reinforce the top double.
  6. From 1:32 to 1:41, now send all of your units over the the green side. you want to keep sending your units there until right before green destroys the top orange double. Right when green sends the units you believe will destroy the top double planet, launch your attack on green.

From here all you need to do is destroy the green planets.

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Gas Giants (Leo) Solar walk-through, completed in 1:25.2

I really liked Solar from the beginning because of the way it models the solar system. Now, playing it wasn’t always fun. Especially when the last opponents to destroy were the inner planets. It could take a very long time with you chasing those fast moving planets around the system.

The strategy I developed was because of chasing those planets at the end of a game. Now I capture all of the inner planets except for Mercury. Because of the way the planets are aligned at the end game, you can have a mass of units ready to take out Mercury by sending the units head on instead of chasing it. This really improves your time in Solar.


  1. From 0:00 to 0:05, your initial planet is Neptune. Capture Uranus on your first move.
  2. From 0:06 to 0:30, orange is going to capture Mercury. You want all of the other inner planets and Pluto. Start out by sending some units above the plane of the system, then send those units toward Venus and start sending new units towards Earth. You will be really busy trying to keep your opponents from getting those inner planets and Pluto. You’ll notice that starting at 0:26 I send some units towards Pluto. I’m trying to get orange to give up on both Venus and Pluto and instead start promoting the Sun.
  3. From 0:31 to 0:36, when orange finally gives up on Venus and Pluto, complete your capture on Venus, while sending some units towards Mars to discourage green from capturing it.
  4. From 0:37 to 0:43, when you’ve finally captured Venus, start sending most of your units towards Earth, but still send a few units to Mars to discourage green.
  5. From 0:44 to 0:53, when you’ve captured Earth, send most of your units towards Mars, while sending a few units towards Pluto to discourage orange.
  6. From 0:54 to 1:01, after capturing Mars, you need to capture Pluto.
  7. From 1:02 to 1:14, start collecting units on Mars. At this point you are waiting for your opponents to start attacking each other.
  8. From 1:15 to 1:25, at 1:15 I weaken Venus and prompt an attack by orange. Sensing the Sun is weakened, green attacks. Here your strongholds on Mars and Pluto are perfectly placed so you can first take out Mercury with the mass of units on Mars. Then send those units to destroy Jupiter. At the same time, send the units from Pluto to destroy Saturn.

If you time everything right, and have a little luck, you’ll destroy Jupiter and Saturn, just as they are destroying the Sun.

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Gas Giants (Leo) Pith, completed in 1:48.8

Pith is fairly easy. You just need to mass your units for attacking from the rear and then time your attacks to get the best time.


  1. From 0:00 to 0:29, promote your double planet and capture your two single planets.
  2. From 0:30 to 0:50, build up and send a mass of units near the double planet of one of your opponents. In this video I send them to green, either one should work.
  3. From 0:51 to 1:08, you want your front single planet strong enough so that whoever occupies the gas giant doesn’t decide to attack you.
  4. From 1:09 to 1:17, at a time when an opponent just launches an attack on the gas giant, move your mass of units near the rear planet of your other opponent.
  5. From 1:18 to 1:22, use an attack on the planet just in front of the green double planet to get green to send reinforcements there. When the reinforcements are sent, remove your attack.
  6. From 1:23 to 1:26, when green sends its mass of units from its middle planet to its front planet, attack and destroy its double planet.
  7. From 1:27 to 1:32, continue sending units towards the orange double planet, then when it moves its mass of units forward, attack and destroy the orange double. While doing this you also want to continue the attack on the green side.

From there you just need to destroy the few remaining planets as quickly as possible.

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Auralux Gas Giants (Leo) Press walk-through, completed in 1:34.9

To get the best time on Press you need to set up a blockade. It isn’t much of a blockade, but if your opponents will promote their gas giants to triple and then attack each other in the center gas giant, you could have just enough units to wipe out both of them.


  1. From 0:00 to 0:22, set up the blockade by capturing the singletons next to the orange and green gas giants.
  2. From 0:23 to 0:48, eventually one of your opponents will attack  the center gas giant. Until that happens  get the units off of there and try to evenly divide them between your two singletons.
  3. From 0:49 to 0:56, when you can tell which opponent is going to win the battle over the center gas giant you need to move your units next to their gas giant so you can take it out.
  4. From 0:57 to 1:03, just as your opponent is capturing the center gas giant, attack and take out the gas giant they have promoted to a triple. Don’t capture the gas giant when it is destroyed, just leave any extra units there to discourage your opponent from attempting to recapture it.
  5. From 1:04 to 1:07, if you are lucky the other opponent will attack the center gas giant at just the correct time, like now. When they do, get your units in place to take out their gas giant.
  6. From 1:08 to 1:12, just when it seems that orange has sent enough units to destroy green, you need to take out the orange gas giant.

At this point, you have two singletons and each of your opponents has a singleton. You need to destroy both of the opponents without letting them capture another planet.

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Gas Giants (Leo) Onus walk-through, completed in 1:59.0

Onus was just killing me. I couldn’t get a time anywhere near the record. It was discouraging so I didn’t play it for a long time. Recently I went back and it was obvious that I had been using a bad strategy.

With the experience I’ve gained on other constellations it was clear that I needed to capture one of the gas giants and then go for the end planet of one of the opponents. Doing this places one opponent between you and the other opponent. That is always a good situation.


  1. From 0:00 to 0:17, the initial captures.
  2. From 0:18 to 0:23, fake attacks on both of the gas giants. I plan on capturing the green gas giant, but need to get orange to put off getting its gas giant so that its development can keep up with green. If we get where green has made all of its captures and orange isn’t ready to attack green, then green will attack your gas giant.
  3. From 0:24 to 0:49, completing the initial captures and promoting the gas giant to triple. I don’t promote the gas giant past a triple. If you’ll notice the width of the rings around the gas giant, they indicate how many units it will take you to promote to that level. The first two rings are narrow and indicate it will only take 100 units for each of those promotions. I don’t know for sure, but I believe it takes 200 units for the fourth level and 300 or 400 units to get the last level of a gas giant. That is wasting a bunch of units for something that is such a big target.
  4. From 0:50 to 0:54, here you need to collect some units away from your gas giant that will be used in fake attacks as you attempt to move your opponents into a position where they will be attacking each other.
  5. From 0:55 to 1:09, I’m preparing for my next fake attack when orange launches an attack on green. Since this should get green to respond, I start sending my units to the top where I can start attacking and capturing the green planets. Don’t send the units from your gas giant too soon or you will prompt an attack from green.
  6. From 1:10 to 1:25, when your units are in place, start attacking and capturing the rear green planets. The two green double planets are the most important if you want to keep green from attacking your gas giant. Notice that at 1:10, I use a fake attack on the center green double planet to draw excess units away from the top green doubles.
  7. From 1:26 to 1:34, now we need to prepare for taking out orange. The units from the planets you just captured can be sent into the vicinity of the top right orange double planets. You also need to start massing your units for an attack on the orange gas giant. At 1:28 I start preparing for an attack on the gas giant and then pull back to wait for orange to launch an attack on green. If you destroy the orange gas giant too soon, orange will stop attacking green and start trying to recapture the gas giant.
  8. From 1:35 to 1:41, now that orange is attacking green I take out the gas giant, while continuing to send units from the captured green doubles toward the top right orange doubles.

At this point your units are in position to start destroying orange from the bottom up. If you are fortunate like I was here, orange will have sent just enough units to destroy the green double planet, but not enough to capture it.

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Gas Giants (Leo) Inequity walk-through, completed in 1:31.0

With Inequity you need to be able to capture the top three planets, then if your opponents attack each other at the correct time, you can win in really good time.


  1. From 0:00 to 0:30, you want to promote your double planet, then capture the green side singleton. You need to start sending units towards the purple side singleton prior to completing the capture of the green side singleton or else purple is likely to capture it instead.
  2. From 0:31 to 0:47, time to build up your forces in preparation for taking out the purple gas giant. You don’t want to weaken the green side singleton so much that it becomes an attractive target for green.
  3. From 0:48 to 0:58, when purple starts moving units from their gas giant, you want to attack and destroy and capture it. I start out by sending my units to the vicinity of the purple gas giant, but only attack it directly when the units are close. Attacking this way doesn’t allow purple time to send in reinforcements.
  4. From 0:59 to 1:02, now move your units into position to attack the green gas giant. Make sure you leave the extra units on the purple gas giant you just captured. These units will be used when you attack orange.
  5. From 1:03 to 1:09, attack and destroy the green gas giant. Since we are so close to the end game, there is no reason to capture it.
  6. From 1:10 to 1:19, time to take out the orange gas giant.

At this point you just have to clean up the remaining planets. You’ll notice that I send a few units to the singleton that orange has just about captured. I’ve had too many cases where it seems that all the planets are destroyed, but it isn’t over till you degrade a planet that has almost been captured by an opponent.

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Gas Giants (Leo) Garrison walk-through, completed in 2:04.1

The leaderboard for Garrison is broken on android, at least it is for me. The leaderboard displays results in reverse order, so the slowest time is #1 and you have to page through everyone to see who has the best score. That is not something I’m going to do. On iOS, the leaderboard works correctly, which is nice.

The approach to use on Garrison is simple, set up where you can build up enough units to destroy an opponents gas giant as soon as it promotes itself, while you are also positioning units to destroy the other opponents gas giant just as it promotes. If you do this correctly, and the opponents cooperate, you’ll have the opponents positioned next to each other where they are likely to attack each other instead of you.


  1. From 0:00 to 0:32, after doubling up your initial planet, attack and capture the singleton next to one of your opponents. I usually attack the one next to orange, but either one should work. I always like it when both orange and green make their first capture on the same side of the screen, bringing their units closer to contact.
  2. From 0:33 to 0:55, my best times seem to come when orange makes this move to capture the center planet. It gets them closer to green and delays the promotion of their triple planet, which is good. While that is happening you need to finish your initial captures and promote the gas giant to a triple to give you more firepower.
  3. From 0:56 to 1:06, now you need to mass your units on the singleton next to the orange gas giant. When you get enough there to take out and capture the gas giant, start massing them on the green side to prepare for an attack over there.
  4. From 1:07 to 1:24, as soon as orange promotes the gas giant to a triple, you need to take it out and capture it. Meanwhile, keep on massing your units for the attack on the green gas giant.
  5. From 1:25 to 1:31, as soon as the green gas giant promotes itself you need to destroy and capture it.

How things play out from here depend on your opponents. I like to wait until they make a move to attack each other and then attack the planet they just made weaker. And of course, the sooner you take out their doubles, the better.

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