This is the same strategy used in a previous post on Epoch. The only refinement is to pay attention to what happens to the units that collide in the wormhole. If there are few enough units left for each opponent the units will remain scattered around the wormhole. When this happens each of the opponents will continually absorb their new units in an attempt to promote their planet to a double. This makes it easier and quicker to destroy them.
- From 0:00 to 0:12, double your initial planet and wait. If orange and green do anything other than both head for the wormhole at approximately the same time, start over.
- From 0:13 to 0:23, you need at least one of your opponents to leave their excess units scattered around the wormhole. If only one does, attack the other opponent first, with the attack and release method to get them to absorb their units. In this case, both opponents left the units scattered around the wormhole and both are continuously absorbing their new units in an attempt to upgrade their planet. This is the best scenario. Choose an opponent to take out first, then take them out by sending your units to a point past the planet. This allows them to keep absorbing new units while your units are in transit. When your units get to the planet, attack and destroy.
- From 0:24 to 0:34, attack and destroy the remaining planet using the same approach.
There are times when the units scattered around the wormhose will coalesce and either attempt to capture a planet, or come back to the double planet that is trying to promote itself.
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