Wheel

Orbits (Lupus) Wheel walk-through, completed in 2:04.6

This is the same strategy as in a previous post on Wheel. The previous post covers the possible variations and what you should do in each case. If you refer back to the previous post, this video is variation #2.

 

Walk-through

  1. From 0:00 to 0:08, send your units to capture the double planet just approaching the purple enclave.
  2. From 0:09 to 0:16, as soon as your planet on the wheel passes the bottom planet in the purple enclave, send units from your initial planet to the single planet just approaching the purple enclave. Then immediately send units from your wheel planet to attack the top planet in the orange enclave. If orange does anything other than send more units out onto the wheel, then start over.
  3. From 0:17 to 0:23, capture the double planet just approaching the purple enclave.
  4. From 0:24 to 0:36, capture the single planet just in front of orange. When you get the chance, send units from your initial planet down into the wheel so they can be used in capturing the single planet.
  5. From 0:37 to 0:41, keep sending units to the newly captured single planet. You are trying to discourage purple from attacking that planet.
  6. From 0:42 to 0:47, when purple attacks orange, double your planet just passing the green enclave.
  7. From 0:48 to 0:49, normally you would already have started promoting your double planet that just passed the orange enclave, but in this case green has quite a few excess units on its wheel planets. Any move you make with your initial planet or the un-promoted double planet will prompt an attack from green. You need to wait until green uses those units for another purpose. In the meantime, start sending units to capture the unoccupied single planet on the wheel.
  8. From 0:50 to 0:56, as soon as green moves to promote its double planet, use units from your initial planet to promote your double. While doing this continue sending units to the unoccupied single planet.
  9. From 0:57 to 1:12, build up your units and wait for purple to empty the units from the bottom planet in its enclave. When that happens use your mass of units to attack that bottom planet. You want purple to send reinforcements there. It doesn’t work, so send these units to your front wheel planet, then use the units from your back wheel planet to attack the same bottom planet. As soon as purple sends reinforcements, remove your attack.
  10. From 1:13 to 1:25, as soon as purple uses the units on its bottom planet to attack the green planet on the wheel, destroy all of the planets in the purple enclave. Notice that at 1:22 I start attacking the green planet on the wheel. This is to get green to send reinforcements.
  11. From 1:26 to 1:44, destroy all of the planets in the green enclave. While doing this, send a small mass of units to the top of the wheel that you can use to prevent an opponent from capturing an additional planet, or you can destroy any weakened stragglers that make it past the orange enclave.

From here you just need to destroy the remaining orange planets as quickly as possible.


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Wipeout

Shockwaves (Taurus) Wipeout walk-through, completed in 23.4 seconds

This is the same strategy for Wipeout as in a previous post. When using this strategy the biggest impact on your time is when orange doubles their planet. If they double too soon, they’ll have too many units for you to be able to destroy. If they double too late, it will take them longer before they send units off of their double and make it vulnerable to your attack.

 

Walk through

  1. From 0:00 to 0:09, send slightly more than half of your units towards the single planet just above the orange planet. Then send your remaining units towards the double planet just next to orange. Continually send any newly produced units towards the double planet.
  2. From 0:10 to 0:18, when orange doubles up their planet, redirect all of your units to a location just above the orange double planet and continually send any newly produced units there also. Be ready to start attacking the orange double, the closer the shock wave gets, the more likely orange will send the units off of the double.
  3. From 0:19 to 0:23, when orange makes its move to capture the double planet next to it, attack and destroy its double planet. You also need to redirect your stream of units into the planet orange is attacking.

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Trigger

Supernovas (Hercules) Trigger walk-through, completed in 1:55.2

This strategy for Trigger is a slightly modified version of the strategy used in a previous post. The main differences are in how many planets are captured/promoted and leaving an orange planet till the end so it can be destroyed simultaneously with the final green planet.

 

Walk through

  1. From 0:00 to 0:07, after doubling up your initial planet, you need to wait till the fog descends. As the fog is descending watch both opponents and see how they move. Here at: 0:05 you can see both of the opponents are making a move away from my planet. If you see one of the opponents move in your direction, start over.
  2. from 0:08 to 0:30, capture the double planet and then the single planet adjacent to green.
  3. From 0:31 to 0:50, use the attack and release method to get green to promote to a double, then attack, destroy and capture the green double planet. Sometimes green sends in reinforcements and it takes a long time to destroy the double planet. When this happens, start over.
  4. From 0:51 to 1:00, capture the single planet just above your initial planet.
  5. From 1:01 to 1:21, mass your units near the top left orange double planet. As soon as orange attacks your planet you need to destroy, capture and promote the orange double.
  6. From 1:22 to 1:38, the double that was just captured will burn off enough fog so you can skip the single planet next to you and attack the orange double planet instead. Start massing your units at a point where you can attack the orange double. When you have massed enough units you need to destroy, capture and promote the orange double. While you are doing this the orange single planet will probably attack you. If it does, reinforce the planet it is attacking just enough to prevent it from being destroyed.
  7. From 1:39 to 1:47, if you are lucky green will be destroying the orange single adjacent to the planet you just promoted. You just need to prevent green from capturing the planet, then destroy the green double planet.

From this point you have an orange and green planet remaining. use your planets that are closest to each of these planets to attack and destroy them.


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Privilege

Speed (Monoceros) Privilege, completed in 13.3 seconds

The strategy used here is the same strategy used in a previous post on Privilege. Your objective is to get your opponent to double their initial planet, then when they move units off of that planet, you’ll be able to destroy it.

 

Walk-through

  1. From 0:00 to 0:03, send your units out next to the orange planet in preparation for the attack to coerce orange to double up their planet.
  2. From 0:04 to 0:05, attack orange and then immediately remove your attack.  This should cause orange to double up.  If it doesn’t, its time to start over.
  3. From 0:06 to 0:10, keep sending your units out adjacent to orange in preparation for the final attack.
  4. From 0:11 to 0:13, when orange attempts to capture another planet, immediately attack and destroy its planet.

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