Hangars

Gas Giants (Leo) Hangars walk-through, completed in 1:49.4

Hangars is a level with a large number of planets. I think the best approach on levels with a lot of planets is to capture as many of the planets as you can. You don’t want to bother with promoting your planets, instead keep capturing until all planets are occupied by you or an opponent.

Walk-through

  1. From 0:00 to 0:09, your goal with these first moves is for you to capture the double planet between you and orange, orange to capture the bottom gas giant and green to not capture the double planet between it and purple. To do this, first send your units to a point past the double planet between you and orange. Just as the units are passing over that double planet, capture that planet and then start sending units towards the double planet between green and purple. If you get anything other than orange getting the bottom gas giant and green not getting the double between it and purple, then start over.
  2. From 0:10 to 0:20, capture the single planet adjacent to orange.
  3. From 0:21 to 0:31, capture the double planet.
  4. From 0:32 to 0:37, capture the single planet.
  5. From 0:38 to 0:46, capture the bottom center double planet.
  6. From 0:47 to 0:52, capture the top center double planet.
  7. From 0:53 to 1:02, when green attacks the orange gas giant it is likely that orange will send reinforcements. Start sending your units to the area of the orange double, then when it sends reinforcements, destroy and capture the orange double.
  8. From 1:03 to 1:18, wait for green to attack the orange gas giant, then move your units into position to take out the purple gas giant. If the purple gas giant is in the process of promoting itself, wait until it is done and then destroy and capture the gas giant.
  9. From 1:19 to 1:28, move your units into position to take out the rear purple double. When the units positioned, destroy the purple double.
  10. From 1:29 to 1:33, use the mass of units that just destroy the double planet and destroy the adjacent single planet. While this is going on, use the rest of your units to destroy the other purple double planet.
  11. From 1:34 to 1:39, destroy the remaining purple planet.
  12. From 1:40 to 1:48, destroy the remaining green planets. When you believe you have enough units available to destroy the green planets, start sending units towards the orange gas giant.
  13. From 1:48 to 1:49, destroy the orange gas giant.

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Backdoor

Worm Holes (Lepus) Backdoor walk-through, completed in 1:09.4

The strategy for Backdoor, like almost every other level in Auralux, relies on your opponents attacking each other. But wormholes introduces an alternate way that your opponents can destroy each others units. If your opponents both send units into the same wormhole, when the exit the wormhole their random drifting around causes them to annihilate each other.

Walk-through

  1. From 0:00 to 0:05, send your units to capture the bottom double planet. While your units are in transit start sending units from your initial planet to the single planet just in front of green. What you want to happen is for green to go through the wormhole and capture the planet adjacent to orange.
  2. From 0:06 to 0:19, as soon as you capture the bottom planet, send units from both of your planets and capture the single planet in front of green. If green does anything other than going through the wormhole and capturing the planet adjacent the the orange triple planet, start over.
  3. From 0:20 to 0:29, keep sending units for a few seconds, then attack the single planet between your initial planet and the green single planet. You don’t want that planet, you just want green to give up on it and start promoting its triple planet. If green does anything other than start promoting its planet, or orange decides to capture one of the unoccupied single planets, start over.
  4. From 0:30 to 0:34, when green makes its move to promote its triple planet, redirect your units and capture the single planet adjacent to orange.
  5. From 0:35 to 0:41, mass your units on the single planet adjacent to the green triple. Just as green is promoting to triple, attack and destroy the green triple planet.
  6. From 0:42 to 0:52, send all of your units into the wormhole and wait. What you want to happen is for green to attempt to capture the unoccupied triple planet by sending its units into the wormhole.
  7. From 0:53 to 1:00, as soon as green sends its units, start sending all of your units into the wormhole, then when the orange triple attacks green, destroy the orange triple.

From here, all that is left is to destroy the orange double planet.


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Junction

Classic (Pegasus) Junction, completed in 1:33.7

Junction is like the other games on the Classic level, your opponents are very slow to capture and promote their planets. This makes it difficult to get them to attack each other. But, with a good strategy, you can make it more likely that your opponents will help you out so that you can get a really good time.

Walk-through

  1. From 0:00 to 0:41, double your initial planet and start attacking the triple planet behind orange, continue until you have the planet promoted to a triple. If orange captures the double planet to its left too quick, then it is likely that it will then double its initial planet as its next move. If this happens, start over. At 0:40, orange attacks the double planet closest to green. My strategy is to attack and capture the double planet just next to the initial planet and force orange to capture the planet next to green. In this video, orange went where I wanted it to before I could do that.
  2. From 0:42 to 0:51, capture but do not promote the double planet adjacent to your initial planet.
  3. From 0:52 to 1:10, start sending units from your planets to the vicinity of the green triple planet. Be careful not to weaken the single planet planet too much. You don’t want orange to attack.
  4. From 1:11 to 1:18, when green attacks orange, its time for your all out attack. First destroy the green triple planet.
  5. From 1:19 to 1:25, then destroy the green double planet.

From here, you just have two orange planets left to destroy.


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