Inequity

Gas Giants (Leo) Inequity walk-through, completed in 1:17.8

This strategy is similar to a previous post on Inequity. Previously the first opponent destroyed would be the one that had captured the center planet. Now, the first planet destroyed is one of the opponent opposite the one that captured the center planet.

In this video purple captures the center planet. Then at 0:42 orange starts attacking the center planet and at 0:46 green joins in the attack and purple starts defending. This gets all of the opponents sending units to the center planet and gives me a head start on destroying them.

Walk-through

  1. From 0:00 to 0:02, promote your initial planet.
  2. From 0:03 to 0:14, wait until one of your opponents makes a move to capture the center planet, then capture the single planet on the opposite side. In this video, purple gets the center planet, so I capture the green side single planet. If one of your opponents makes a move to capture one of your single planets, start over.
  3. From 0:15 to 0:29, prior to capturing the single planet, start sending units towards the other single planet. This is to prevent purple from capturing that planet. Most of the time when I do this I haven’t sent enough units to capture the first single planet, in this video there were just enough to complete the capture. Now capture the other single planet.
  4. From 0:30 to 0:46, send the units from your double planet to a point near the gas giant of the opponent that did not capture the center planet, green in this video. Then wait for your opponents to make their move
  5. From 0:47 to 0:51, when green makes an attack on one of your opponents. Destroy the green gas giant.
  6. From 0:52 to 0:58, send the units left over from destroying the green gas giant towards the bottom of the screen where they can be used later against the orange gas giant. At the same time start sending units into the vicinity of the purple gas giant.
  7. From 0:59 to 1:01, if you get lucky like I did here, then when purple attacks orange and orange starts defending, send the units that previously destroyed green to a point beyond the orange gas giant. You don’t want to directly attack the gas giant yet, or it will stop defending its single planet. Likewise, send your units near the purple gas giant to a point past the purple gas giant.
  8. From 1:02 to 1:06, when your units get close to both of your opponents gas giants, destroy them.

At this point all that is left is destroying the two remaining green planets. In this video I didn’t notice that the green center was close to being destroyed and it surprised me when I destroyed it so easily. this lead to a delay prior to destroying the last green planet.


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Steamroll

Shockwaves (Taurus) Steamroll walk-through, completed in 48.5 seconds

This strategy is similar to a previous post on Steamroll. The only difference is at the end where I wait a little longer before destroying the final opponent planet.

Walk-through

  1. From 0:00 to 0:09, send all of your units to the planet just in front of green. Before those units arrive, start sending additional units to the same planet. What you want is for green to capture the planet in front of orange. If anything other than that happens, start over.
  2. From 0:10 to 0:22, position a mass of units out near green’s initial planet. Then keep building up units on the single planet in front of green, this is to prevent orange from attacking this planet.
  3. From 0:23 to 0:27, when you have enough units on your single planet, use the mass of units near green and get green to attempt to double its planet using the attack and release method. This is to prepare for orange attacking the green single planet, you don’t want green to be able to reinforce its planet that is under attack. If you time this just right, orange will attack green as soon as you are done with this.
  4. From 0:28 to 0:31, when orange attacks the green single planet, attack and destroy the green double planet.
  5. From 0:32 to 0:38, position all your units to a point near orange. You want to be ready for when orange attacks the green planet.
  6. From 0:39 to 0:42, since orange attacked green so quickly, wait until the next attack before you take out orange.
  7. From 0:43 to 0:48, when orange makes its move to attack the green single planet, attack and destroy the orange planet.

 


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Quadrants

Wormholes (Lepus) Quadrants walk-through, completed in 1:58.9

This is the same strategy as used in a previous post on Quadrants. It doesn’t play out the same, but that is due to how the opponents react. There are two places in this video that I considered giving up and starting over and instead I continued just to see how it would turn out. The opponents made up for this in the later stages of the game by doing exactly what I needed them to do.

Walk-through

  1. From 0:00 to 0:01, double your initial planet.
  2. From 0:02 to 0:20, your goal here is to get both orange and purple to capture the single planets between them and green. Start by sending some units towards the top, then send some units out to the left. Use the units you sent to the top to attack the single planet adjacent to orange. Then, use the units you sent to the left to attack the single planet adjacent to purple. When one of your opponents directs their units to the single planet adjacent to green, redirect all of your units to the single planet adjacent to the other opponent. If orange and purple do anything except capture the planets adjacent to green, start over.
  3. From 0:21 to 0:23, attack your back double planet. Green is thinking about sending its units through the wormhole to capture this planet, this will make green give up on that idea. If green sends units through the wormhole prior to this, start over.
  4. From 0:24 to 0:25, promote your planet to triple.
  5. From 0:26 to 0:30, capture your double planet.
  6. From 0:31 to 0:43, capture the single planet adjacent to purple. You can capture on the orange side if you wish, I’ve just grown accustomed to doing it this way. This is the first place I almost started over. I redirected units towards promoting my double planet too soon and didn’t capture the single planet as I should have.
  7. From 0:44 to 0:45, promote your double planet.
  8. From 0:46 to 0:50, at this point, I prefer if green attacks the purple single planet. In this case, green attacks orange instead. When green attacks purple, you can mass your units near the purple triple planet prior to destroying it. In this case, you need to wait till you have enough units to attack purple.
  9. From 0:51 to 1:04, attack the purple single planet. This should get purple to send reinforcements there. When purple sends the reinforcements, destroy and capture the purple triple planet. If, at this point purple uses its units to defend the plant you are destroying, or attacks the planet after you capture it, start over.
  10. From 1:05 to 1:10, promote the planet you just captured all the way to triple. Just prior to completing this, purple attacked my single planet with units from its double planet. This was the second point where I almost started over.
  11. From 1:11 to 1:19, use an attack on the orange triple planet to get orange to send reinforcements from its single planet. In this case, that didn’t work.
  12. From 1:20 to 1:28, since that didn’t work, destroy the purple double planet. Just prior to destroying the purple planet I use an attack on the orange triple again, and this time it gets orange to reinforce.
  13. From 1:29 to 1:32, this is what we’ve been working for. Orange has most of its units on its triple planet, green has just captured the single planet adjacent to orange and orange decides to use all of those units to attack green. While this is happening, send your units through the wormhole so they end up behind orange.
  14. From 1:33 to 1:40, now that orange is attacking green use units from your initial enclave to attack and destroy the orange single planet. Simultaneously, use the units in the wormhole behind orange to destroy its double planet.
  15. From 1:41 to 1:45, use the units left over from the previous step to destroy the orange triple planet. While this is happening, purple is trying to capture its double planet you previously destroyed. You can’t let that happen.
  16. From 1:46 to 1:50, send the mass of units left from destroying the orange triple to a point near the green triple planet. At the same time, start sending units from your initial enclave through the wormhole so they end up behind green. At this time you are also starting to attack the remaining purple planet.
  17. From 1:51 to 1:53, attack and destroy the green triple.
  18. From 1:54 to 1:59, while still attacking the purple single planet, attack and destroy the green double.

One of the lucky things that happened in this video is green was able to destroy the orange planet for me, just prior to me destroying green.


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Canaan

Wormholes (Lepus) Canaan walk-through, completed in 1:12.9

This is a modification of the strategy used on a previous post on Canaan. The previous strategy denied one of the opponents the planet they wanted for their initial capture. This strategy denies both of your opponents.

Walk-through

  1. From 0:00 to 0:04, capture the planet adjacent to one of your opponents. In this video I capture the planet adjacent to green. This approach works no matter which planet you capture first.
  2. From 0:05 to 0:18, using units from both of your planets, capture the planet adjacent to your other opponent, in this video that is orange. If either of your opponents move to capture one of these adjacent planets, start over.
  3. From 0:19 to 0:22, for about 3 seconds send units from all of your planets to a point near the double planet of one of your opponents. In this video I send them near the orange opponent, this will work for either opponent, I’m just used to doing this on the orange side.
  4. From 0:23 to 0:27, continue sending units from your initial planet to the mass of units you are building up near orange.
  5. From 0:28 to 0:34, use the attack and release method to get orange to attempt to double their planet. When they absorb all of their units into the planet, use your mass of units and new units from the two closest planets to attack and destroy the orange planet.
  6. From 0:34 to 0:45, send all of your units to a point near the green double planet.
  7. From 0:46 to 0:50, when green attacks your planet, attack and destroy the green double planet. While you are destroying the double planet you also want to reinforce your planet being attacked. You just want to reinforce it just enough so it isn’t destroyed, you do not want to restore it fully.
  8. From 0:51 to 1:00, bring all of your units back to the orange side. When orange tries to capture a planet, attack and destroy it.
  9. From 1:01 to 1:12, move your units away from the remaining planet. when that planet attacks and destroys your weakened planet, attack and destroy the last green planet.

 


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Epoch

Wormholes (Lepus) Epoch walk-through, completed in 34.2

This is the same strategy used in a previous post on Epoch. The only refinement is to pay attention to what happens to the units that collide in the wormhole. If there are few enough units left for each opponent the units will remain scattered around the wormhole. When this happens each of the opponents will continually absorb their new units in an attempt to promote their planet to a double. This makes it easier and quicker to destroy them.

Walk-through

  1. From 0:00 to 0:12, double your initial planet and wait. If orange and green do anything other than both head for the wormhole at approximately the same time, start over.
  2. From 0:13 to 0:23, you need at least one of your opponents to leave their excess units scattered around the wormhole. If only one does, attack the other opponent first, with the attack and release method to get them to absorb their units. In this case, both opponents left the units scattered around the wormhole and both are continuously absorbing their new units in an attempt to upgrade their planet. This is the best scenario. Choose an opponent to take out first, then take them out by sending your units to a point past the planet. This allows them to keep absorbing new units while your units are in transit. When your units get to the planet, attack and destroy.
  3. From 0:24 to 0:34, attack and destroy the remaining planet using the same approach.

There are times when the units scattered around the wormhose will coalesce and either attempt to capture a planet, or come back to the double planet that is trying to promote itself.


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Castles

Supernovas (Hercules), Castles walk-through, completed in 1:24.0

This is a completely new strategy that shares almost nothing in common with the strategy used in a previous post on Castles.

This strategy takes advantage of how slowly your opponents develop in the beginning. The object is to force one opponent to double up their initial planet, then use the supernova adjacent to them to destroy them before they can spread. Since the other opponent is developing so slowly, they will usually stay contained within their initial enclave during this process.

Walk-through

  1. From 0:00 to 0:02, double your initial planet.
  2. From 0:03 to 0:07, send some units towards one of the single planets adjacent to green. Then send newly created units to the other single planet adjacent to green. If green does anything but double its planet prior to your units reaching the single planets, start over.
  3. From 0:08 to 0:21, redirect all of your units to the supernova in front of green, then start sending all of your newly created units towards the far single planet. Go back and forth between sending newly created units to the far single planet and then as those units approach the single planet redirecting them to the supernova. You are trying to trigger the supernova prior to green capturing another planet. By attacking the far single planet you are forcing green to attempt to capture the nearer planet, where it is easy for you to use some of your units to prevent its capture, if necessary. Keep doing this until you trigger the supernova.
  4. From 0:22 to 0:29, use the units from the supernova to destroy the green double planet.
  5. From 0:30 to 0:38, gather your units, then start attacking the orange double planet. When you units pass over the single planet in front of the orange enclave, capture the planet.
  6. From 0:39 to 0:48, you don’t want to attack the supernova directly or orange may trigger the supernova before your units get there. First, build up your units on the single planet. Use these units to attack the orange double planet.  When your units pass over the supernova, redirect those units into the supernova and trigger it. If orange is able to spread to another planet prior to triggering its supernova, start over.
  7. From 0:49 to 0:57, after the supernova, destroy the orange double planet.

From here you just need to destroy the two remaining single planets. You’ll get the best time by waiting for the last planet to send its units to try to capture the double planet prior to destroying it.


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Cirque

Wormholes (Lepus) Cirque walk-through, completed in 1:35.7

This is a modification of the strategy used in a previous post on Cirque. Just like in the previous post, your opponents will send units into the wormhole and just leave them there. If those units finally come out of the wormhole and attack each other, you can get a very good time.

Walk-through

  1. From 0:00 to 0:09, capture the planet just above the green initial planet. You are denying this double planet to green while allowing orange to capture its double planet.
  2. From 0:10 to 0:17, send units from your two planets out to the right.
  3. From 0:18 to 0:21, use your mass of units to attack the planet just above the two orange planets. You are trying to force orange to double up one of their planets instead of capturing the planet you attacked. This works best when orange doubles their bottom double planet.
  4. From 0:22 to 0:33, when orange doubles their planet, capture the remaining two planets on the right side.
  5. From 0:34 to 0:43, capture the top planet on the left side. Only use units from your top three planets. You need to leave units on the planet next to green, because it will attack soon. Notice that I started out attacking the bottom orange double planet. I was trying to get orange to send reinforcements there and away from the unoccupied planet. It didn’t work, but was worth the try.
  6. From 0:44 to 0:56, send units from all of your planets except the one adjacent to green to a spot near the top orange planet. Use the attack and release method to get orange to attempt to promote their top planet. When orange absorbs their units in an attempt to double, destroy the orange planet. At the same time, reinforce the planet adjacent to green after green attacks.
  7. From 0:57 to 0:59, this is the key part that makes this strategy work. Both opponents use the units they’ve sent into the wormholes to attack their opponents bottom planets. You’ll only get a really good time if your opponents cooperate in this way.
  8. From 1:00 to 1:08, while your opponents are attacking each other, mass your units next to the orange double planet. Then, attack and destroy the orange double planet.
  9. From 1:09 to 1:17, destroy the remaining orange planet.
  10. From 1:18 to 1:21, start sending units from your planets adjacent to the green double planet. While doing this send your excess units from destroying the last orange planet into the wormhole.
  11. From 1:22 to 1:29, destroy the green double planet.

All that is left is destroying the remaining green planet.


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