Tide

Minefields (Andromeda) tide, completed in 1:58.4

The key to a good time on Tide is for your opponents to not use their moving planet to attack your double planets. The strategy here minimizes the chance of that happening, but you still need some luck for to get a good time.

Walk-through

  1. From 0:00 to 0:15, promote your initial planet all the way to triple.
  2. From 0:16 to 0:34, capture and promote one of your double planets.
  3. From 0:35 to 0:46, capture and promote the other double planet.
  4. From 0:47 to 0:54, send your units as far to the left as possible. You are preparing for making faux attacks on your opponents to get them to move their units.
  5. From 0:55 to 0:56, what you want to happen here is to get orange to send the units from its moving planet to one of its other planets. Here I use an attack on orange’s stationary single planet to get that done.
  6. From 0:57 to 1:04, while leaving units on your double planets, send your units back to the left. Then, when green sends units off of its bottom double planet, attack. What you are trying to do here is to get green to send units from its moving planet to reinforce its planet you are attacking.
  7. From 1:05 to 1:15, keep using attacks to make greens stationary single planet weak until orange finally attacks.
  8. From 1:16 to 1:23, reinforce you double planets while you are waiting for green to settle down. Then, use your mass of units to attack the top orange double planet. You are trying to weaken the orange stationary single planet so green will attack.
  9. From 1:24 to 1:42, while I’m waiting for green to attack, orange sends a large mass of units to its moving planet. In desperation to get the units off of the orange moving planet I attack the far right orange double. This gets the units off of the moving planet. Even though I didn’t plan it, this also keeps these units from reinforcing the orange stationary single. This allows green to destroy and capture this single planet. While this is going on, you need to start sending your units down the alleys to a location near your opponents.
  10. From 1:43 to 1:45, the earlier you destroy your opponents moving planets the better. The problem with this is that your opponents are very likely to send reinforcements when you do. In this video I get lucky that orange attacks green instead of trying to recapture its moving planet I just destroyed.

From here you you just have to destroy your opponents planets in the best way possible. I attack their double planets first. The planet that is most likely to keep you from a good time is the moving planet. It is moving away from you and is more difficult to destroy.


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Clout

Gamma Rays (Perseus) Clout, completed in 1:15.7

There are two keys to Clout. First, try to prevent either of your opponents from capturing the center planet. Second, get your opponents to send as many units as possible fighting each other for the right most single planet.

 

Walk-through

  1. From 0:00 to 0:02, double your initial planet.
  2. From 0:03 to 0:16, capture one of your adjacent single planets.
  3. From 0:17 to 0:29, capture the other adjacent single planet. While doing this I use faux attacks on the center planet to discourage the opponents from capturing that planet. If one of your opponents captures the center planet, start over.
  4. From 0:30 to 0:42, send you units down near the bottom of the screen.
  5. From 0:43 to 0:50, send your units up near the top of the screen.
  6. From 0:51 to 0:52, in this video green has captured the single planet so the first attack will come from orange. When orange attacks the single planet, use your mass of units near the bottom of the screen to attack the front orange double planet.
  7. From 0:53 to 0:56, when orange sends reinforcements to the planet you are attacking, redirect your attack to the front green double planet.
  8. From 0:57 to 0:59, when green sends reinforcements to its front planet, send your mass of units down near the bottom of the screen. Then use the mass of units near the top of the screen to attack the front orange double planet. Then, use your mass of units near the bottom of the screen to attack the front green double planet. Your objective with both of these attacks is to get your opponents to send reinforcements to their front planets where they will be used to fight over the single planet. This also gets the units off of their back planets and makes those planets easier to destroy.
  9. From 1:00 to 1:02, as your mass of units reaches the back orange double planet, destroy it.
  10. From 1:03 to 1:08, attack and destroy the remaining orange planet with all of the units from your planets. At the same time when your mass of units reaches the back green double planet, destroy it as well.

All that remains is to use all of your units to destroy the remaining green planet.


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Inequity

Gas Giants (Leo) Inequity walk-through, completed in 1:17.8

This strategy is similar to a previous post on Inequity. Previously the first opponent destroyed would be the one that had captured the center planet. Now, the first planet destroyed is one of the opponent opposite the one that captured the center planet.

In this video purple captures the center planet. Then at 0:42 orange starts attacking the center planet and at 0:46 green joins in the attack and purple starts defending. This gets all of the opponents sending units to the center planet and gives me a head start on destroying them.

Walk-through

  1. From 0:00 to 0:02, promote your initial planet.
  2. From 0:03 to 0:14, wait until one of your opponents makes a move to capture the center planet, then capture the single planet on the opposite side. In this video, purple gets the center planet, so I capture the green side single planet. If one of your opponents makes a move to capture one of your single planets, start over.
  3. From 0:15 to 0:29, prior to capturing the single planet, start sending units towards the other single planet. This is to prevent purple from capturing that planet. Most of the time when I do this I haven’t sent enough units to capture the first single planet, in this video there were just enough to complete the capture. Now capture the other single planet.
  4. From 0:30 to 0:46, send the units from your double planet to a point near the gas giant of the opponent that did not capture the center planet, green in this video. Then wait for your opponents to make their move
  5. From 0:47 to 0:51, when green makes an attack on one of your opponents. Destroy the green gas giant.
  6. From 0:52 to 0:58, send the units left over from destroying the green gas giant towards the bottom of the screen where they can be used later against the orange gas giant. At the same time start sending units into the vicinity of the purple gas giant.
  7. From 0:59 to 1:01, if you get lucky like I did here, then when purple attacks orange and orange starts defending, send the units that previously destroyed green to a point beyond the orange gas giant. You don’t want to directly attack the gas giant yet, or it will stop defending its single planet. Likewise, send your units near the purple gas giant to a point past the purple gas giant.
  8. From 1:02 to 1:06, when your units get close to both of your opponents gas giants, destroy them.

At this point all that is left is destroying the two remaining green planets. In this video I didn’t notice that the green center was close to being destroyed and it surprised me when I destroyed it so easily. this lead to a delay prior to destroying the last green planet.


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Steamroll

Shockwaves (Taurus) Steamroll walk-through, completed in 48.5 seconds

This strategy is similar to a previous post on Steamroll. The only difference is at the end where I wait a little longer before destroying the final opponent planet.

Walk-through

  1. From 0:00 to 0:09, send all of your units to the planet just in front of green. Before those units arrive, start sending additional units to the same planet. What you want is for green to capture the planet in front of orange. If anything other than that happens, start over.
  2. From 0:10 to 0:22, position a mass of units out near green’s initial planet. Then keep building up units on the single planet in front of green, this is to prevent orange from attacking this planet.
  3. From 0:23 to 0:27, when you have enough units on your single planet, use the mass of units near green and get green to attempt to double its planet using the attack and release method. This is to prepare for orange attacking the green single planet, you don’t want green to be able to reinforce its planet that is under attack. If you time this just right, orange will attack green as soon as you are done with this.
  4. From 0:28 to 0:31, when orange attacks the green single planet, attack and destroy the green double planet.
  5. From 0:32 to 0:38, position all your units to a point near orange. You want to be ready for when orange attacks the green planet.
  6. From 0:39 to 0:42, since orange attacked green so quickly, wait until the next attack before you take out orange.
  7. From 0:43 to 0:48, when orange makes its move to attack the green single planet, attack and destroy the orange planet.

 


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Quadrants

Wormholes (Lepus) Quadrants walk-through, completed in 1:58.9

This is the same strategy as used in a previous post on Quadrants. It doesn’t play out the same, but that is due to how the opponents react. There are two places in this video that I considered giving up and starting over and instead I continued just to see how it would turn out. The opponents made up for this in the later stages of the game by doing exactly what I needed them to do.

Walk-through

  1. From 0:00 to 0:01, double your initial planet.
  2. From 0:02 to 0:20, your goal here is to get both orange and purple to capture the single planets between them and green. Start by sending some units towards the top, then send some units out to the left. Use the units you sent to the top to attack the single planet adjacent to orange. Then, use the units you sent to the left to attack the single planet adjacent to purple. When one of your opponents directs their units to the single planet adjacent to green, redirect all of your units to the single planet adjacent to the other opponent. If orange and purple do anything except capture the planets adjacent to green, start over.
  3. From 0:21 to 0:23, attack your back double planet. Green is thinking about sending its units through the wormhole to capture this planet, this will make green give up on that idea. If green sends units through the wormhole prior to this, start over.
  4. From 0:24 to 0:25, promote your planet to triple.
  5. From 0:26 to 0:30, capture your double planet.
  6. From 0:31 to 0:43, capture the single planet adjacent to purple. You can capture on the orange side if you wish, I’ve just grown accustomed to doing it this way. This is the first place I almost started over. I redirected units towards promoting my double planet too soon and didn’t capture the single planet as I should have.
  7. From 0:44 to 0:45, promote your double planet.
  8. From 0:46 to 0:50, at this point, I prefer if green attacks the purple single planet. In this case, green attacks orange instead. When green attacks purple, you can mass your units near the purple triple planet prior to destroying it. In this case, you need to wait till you have enough units to attack purple.
  9. From 0:51 to 1:04, attack the purple single planet. This should get purple to send reinforcements there. When purple sends the reinforcements, destroy and capture the purple triple planet. If, at this point purple uses its units to defend the plant you are destroying, or attacks the planet after you capture it, start over.
  10. From 1:05 to 1:10, promote the planet you just captured all the way to triple. Just prior to completing this, purple attacked my single planet with units from its double planet. This was the second point where I almost started over.
  11. From 1:11 to 1:19, use an attack on the orange triple planet to get orange to send reinforcements from its single planet. In this case, that didn’t work.
  12. From 1:20 to 1:28, since that didn’t work, destroy the purple double planet. Just prior to destroying the purple planet I use an attack on the orange triple again, and this time it gets orange to reinforce.
  13. From 1:29 to 1:32, this is what we’ve been working for. Orange has most of its units on its triple planet, green has just captured the single planet adjacent to orange and orange decides to use all of those units to attack green. While this is happening, send your units through the wormhole so they end up behind orange.
  14. From 1:33 to 1:40, now that orange is attacking green use units from your initial enclave to attack and destroy the orange single planet. Simultaneously, use the units in the wormhole behind orange to destroy its double planet.
  15. From 1:41 to 1:45, use the units left over from the previous step to destroy the orange triple planet. While this is happening, purple is trying to capture its double planet you previously destroyed. You can’t let that happen.
  16. From 1:46 to 1:50, send the mass of units left from destroying the orange triple to a point near the green triple planet. At the same time, start sending units from your initial enclave through the wormhole so they end up behind green. At this time you are also starting to attack the remaining purple planet.
  17. From 1:51 to 1:53, attack and destroy the green triple.
  18. From 1:54 to 1:59, while still attacking the purple single planet, attack and destroy the green double.

One of the lucky things that happened in this video is green was able to destroy the orange planet for me, just prior to me destroying green.


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Canaan

Wormholes (Lepus) Canaan walk-through, completed in 1:12.9

This is a modification of the strategy used on a previous post on Canaan. The previous strategy denied one of the opponents the planet they wanted for their initial capture. This strategy denies both of your opponents.

Walk-through

  1. From 0:00 to 0:04, capture the planet adjacent to one of your opponents. In this video I capture the planet adjacent to green. This approach works no matter which planet you capture first.
  2. From 0:05 to 0:18, using units from both of your planets, capture the planet adjacent to your other opponent, in this video that is orange. If either of your opponents move to capture one of these adjacent planets, start over.
  3. From 0:19 to 0:22, for about 3 seconds send units from all of your planets to a point near the double planet of one of your opponents. In this video I send them near the orange opponent, this will work for either opponent, I’m just used to doing this on the orange side.
  4. From 0:23 to 0:27, continue sending units from your initial planet to the mass of units you are building up near orange.
  5. From 0:28 to 0:34, use the attack and release method to get orange to attempt to double their planet. When they absorb all of their units into the planet, use your mass of units and new units from the two closest planets to attack and destroy the orange planet.
  6. From 0:34 to 0:45, send all of your units to a point near the green double planet.
  7. From 0:46 to 0:50, when green attacks your planet, attack and destroy the green double planet. While you are destroying the double planet you also want to reinforce your planet being attacked. You just want to reinforce it just enough so it isn’t destroyed, you do not want to restore it fully.
  8. From 0:51 to 1:00, bring all of your units back to the orange side. When orange tries to capture a planet, attack and destroy it.
  9. From 1:01 to 1:12, move your units away from the remaining planet. when that planet attacks and destroys your weakened planet, attack and destroy the last green planet.

 


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Epoch

Wormholes (Lepus) Epoch walk-through, completed in 34.2

This is the same strategy used in a previous post on Epoch. The only refinement is to pay attention to what happens to the units that collide in the wormhole. If there are few enough units left for each opponent the units will remain scattered around the wormhole. When this happens each of the opponents will continually absorb their new units in an attempt to promote their planet to a double. This makes it easier and quicker to destroy them.

Walk-through

  1. From 0:00 to 0:12, double your initial planet and wait. If orange and green do anything other than both head for the wormhole at approximately the same time, start over.
  2. From 0:13 to 0:23, you need at least one of your opponents to leave their excess units scattered around the wormhole. If only one does, attack the other opponent first, with the attack and release method to get them to absorb their units. In this case, both opponents left the units scattered around the wormhole and both are continuously absorbing their new units in an attempt to upgrade their planet. This is the best scenario. Choose an opponent to take out first, then take them out by sending your units to a point past the planet. This allows them to keep absorbing new units while your units are in transit. When your units get to the planet, attack and destroy.
  3. From 0:24 to 0:34, attack and destroy the remaining planet using the same approach.

There are times when the units scattered around the wormhose will coalesce and either attempt to capture a planet, or come back to the double planet that is trying to promote itself.


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